All AI traffic requires CPU power and will decrease performance. Adjust traffic settings according to your system.The simulations settings box adjusts the affect of weather on the users aircraft and how often real world weather is downloaded.A higher setting will decrease performance Cloud coverage density will set the number of clouds to be displayed.Detailed clouds appear much better but take a harder hit on performance Simple or detailed clouds affects the quality of clouds.Natural markers are birds flying in the thermal while artificial markers show a coil following the thermal upwards If enabled either natural or artificial markers are used. Thermal visualization will show markers for thermals.Between 60 and 90 mi is a realistic setting for most conditions The highest setting is often beyond what a human eye can see in real life. Cloud draw distance determines how far away clouds are displayed. Special effects include moving waves, fireworks and other effects.This setting takes a heavy toll on performance and is very buggy Ground scenery shadows allows objects to cast shadows.This setting will have the most impact on performance. Autogen density determines how much autogen is loaded by FSX.Extremely dense can be used on most systems Scenery complexity determines how many non-autogen objects are loaded.Land detail textures, leave this checked.Low 2.X or higher is advised for best graphics. Higher settings impact performance but look better. Water effects controls the wave action and reflection in water.Set to 7 cm so that all terrain textures and photoreal overlays will display at their highest potential resolution. Texture resolution determines the maximum resolution that terrain textures will be loaded.Many addons require a certain resolution but there is no default FSX mesh of a higher resolution than 10m Mesh resolution is the resolution of the terrain mesh itself.A lower number will load lower resolution mesh at a distance Mesh complexity impacts how far away mesh will retain a high resolution.The higher this is set the less blurry distant terrain will be at the expense of increased memory usage and decreased performance Level of detail radius impacts the sharpness of terrain around the user.Aircraft self-shadowing is also bugged and decreases performance but adds depth and shading to aircraft.Aircraft shadows add depth to the sim but are somewhat bugged and decrease performance.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |